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Alpha 6 coming soon

#1 User is offline   Tinytimrob Icon

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Posted 08 March 2010 - 09:13 PM

Sorry for keeping everyone in the dark for so long. Alpha 6 has progressed quite a lot now, and many many things are now working. Main things that aren't finished include HM usage, the PC box system, the battle system, the laptop, Pokémon contests and their applicable interfaces, and the online services (such as account management, mailing, battling, and trading). There is also a considerable amount of move data and item data still missing from the game but this is being added slowly. Thank you for your patience and support during the development of this title.
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Speedtest and Pingtest results for PINEAPPLE and VINDALOO:

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#2 User is offline   Medessec Icon

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Posted 08 March 2010 - 10:18 PM

Excellent news! It's just the sprite capacity bug that's in the way, right? I'm sure that it can be solved somehow...

But good news that all sorts of other features are getting worked on. I anticipate the next Build!
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Medessec said:

People who talk too much tend to sound stupid most of the time.

Revolution-Jebediah-Dynamon (The Medessec Fleet) RJD. lol.

#3 User is offline   Tinytimrob Icon

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Posted 08 March 2010 - 10:52 PM

Quote

It's just the sprite capacity bug that's in the way, right? I'm sure that it can be solved somehow...
That's correct. I plan on implementing a sprite management system into the game before Alpha 6 is finished in an attempt to solve the problem, but it won't necessarily go away.
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Help scientists to understand protein folding, misfolding, and related diseases.
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Speedtest and Pingtest results for PINEAPPLE and VINDALOO:

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#4 User is offline   Medessec Icon

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Posted 08 March 2010 - 11:04 PM

Ah good! Although yes... if the problem isn't going away, there should be work-around methods, like developing a patch or input file. I hope what you're trying works. :)

Well, Crimson is all about pushing GM to it's limits, and it has apparently!
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Medessec said:

People who talk too much tend to sound stupid most of the time.

Revolution-Jebediah-Dynamon (The Medessec Fleet) RJD. lol.

#5 User is offline   Tinytimrob Icon

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Posted 09 March 2010 - 07:12 AM

Ah indeed!

I think that any sprites of bulk that aren't going to all be used simultaneously (such as Pokémon sprites) can be stored externally and simply loaded into memory when needed. When they are no longer needed they can be removed from memory.

I know this is a fiddly way of doing things and will allow the user to more easily edit the game, but I don't see as I have a lot of choice in the matter.
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Help scientists to understand protein folding, misfolding, and related diseases.
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My WoW Characters (Darkspear EU):
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- Praxmagius: Gnome Mage <Sapience Guild Leader>
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Posted Image

Speedtest and Pingtest results for PINEAPPLE and VINDALOO:

Posted Image Posted Image
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#6 User is offline   Basin is BACK Icon

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    SKA!!!!!

Posted 09 March 2010 - 11:14 AM

OMGGM!!!!!! Battle system is working??!??!! no wonder its been taking forever.

Glad to hera of the progress.
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Peace!!!!
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make tea not war
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#7 User is offline   Tinytimrob Icon

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Posted 09 March 2010 - 04:17 PM

Quote

Main things that aren't finished include

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Help scientists to understand protein folding, misfolding, and related diseases.
Folding@Home [Ginever Service Alliance]: Team #187597 statistics
I have been Folding@Home since 21 May 2010.

My WoW Characters (Darkspear EU):
- Candalax: Troll Mage <Wisdom Six Veteran>
- Shirozar: Blood Elf Paladin <Wisdom Six Vet Alt>
- Praxmagius: Gnome Mage <Sapience Guild Leader>
- Alsanei: Night Elf Druid <Sapience GL Alt>

Posted Image

Speedtest and Pingtest results for PINEAPPLE and VINDALOO:

Posted Image Posted Image
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#8 User is offline   Basin is BACK Icon

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    SKA!!!!!

Posted 09 March 2010 - 05:34 PM

:pclamer:
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#9 User is offline   Jesan Icon

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Posted 10 March 2010 - 03:39 AM

Excellent, we have Crimson posting privledges once more~!

I'm also glad to here of progress; you are a good role model for my project.. :dunno:
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Absolutely fantastic blog by my former teacher Heather Partington.
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#10 User is offline   Tinytimrob Icon

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Posted 10 March 2010 - 12:02 PM

Quote

Excellent, we have Crimson posting privledges once more~!
Yes indeed!

A note for anyone interested:
Nintendo have recently revealed the first details about Generation V of Pokémon. We are not going to guarantee support for the Generation V region, its Pokémon, or music tracks within Crimson, but it will probably be added later into the development of the title. The same applies with Pokémon Ranger: Tracks of Light - we do not currently plan to implement content from this title into the game, but it may be added at a later date.

The canon of the game is currently being based on the information readily available to us as of the EU release of HG/SS, and we cannot guarantee that Generation V won't conflict with ideas introduced in Crimson.

We do, of course, find Generation V to be of CONSIDERABLE importance within the Pokémon world, and will PROBABLY do our best to implement as much as possible from this generation into a future game patch, but we do not GUARANTEE it yet.
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Help scientists to understand protein folding, misfolding, and related diseases.
Folding@Home [Ginever Service Alliance]: Team #187597 statistics
I have been Folding@Home since 21 May 2010.

My WoW Characters (Darkspear EU):
- Candalax: Troll Mage <Wisdom Six Veteran>
- Shirozar: Blood Elf Paladin <Wisdom Six Vet Alt>
- Praxmagius: Gnome Mage <Sapience Guild Leader>
- Alsanei: Night Elf Druid <Sapience GL Alt>

Posted Image

Speedtest and Pingtest results for PINEAPPLE and VINDALOO:

Posted Image Posted Image
Posted Image Posted Image

#11 User is offline   Medessec Icon

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Posted 10 March 2010 - 10:38 PM

I haven't heard much about the Generation V pokemon yet... I'll have to look them up... I hope it'll work out.

As for the spriting issue, yeah people will be able to mess with the game a bit, but I think it's the best option to get the game to work, and if it doesn't greatly affect game speed, or improves it, I think it's a good option.
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Medessec said:

People who talk too much tend to sound stupid most of the time.

Revolution-Jebediah-Dynamon (The Medessec Fleet) RJD. lol.

#12 User is offline   Jesan Icon

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Posted 11 March 2010 - 12:15 AM

Changing sprites does nothing but ruin the game anyways. Plus it'd make it easier to patch sprites to later versions.

Why would someone want to mess with the sprites anyways?????????? Useless.
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#13 User is offline   Medessec Icon

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Posted 11 March 2010 - 04:39 AM

Super nerds like us who are bored and know Crimson's directory.

But yeah it ruins the game anyway. Plus it'll probably end up in the RJD license("no modding any of the game's resources") or something like that.
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Medessec said:

People who talk too much tend to sound stupid most of the time.

Revolution-Jebediah-Dynamon (The Medessec Fleet) RJD. lol.

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Posted 12 March 2010 - 02:22 AM

aww no modding?
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Jesan, on 04 June 2010 - 08:59 AM, said:

Trust me, I've watched Youtube extensively on this subject.

#15 User is offline   Medessec Icon

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Posted 12 March 2010 - 02:50 AM

Ginever.net Community License said:

The software must not be modified, disassembled, or decompiled. It is also forbidden to inspect or interfere with the designed behaviour of the software without express permission.


Guess not.

Oh well. Crimson's best when it's set up the way it's supposed to be.
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Medessec said:

People who talk too much tend to sound stupid most of the time.

Revolution-Jebediah-Dynamon (The Medessec Fleet) RJD. lol.

#16 User is offline   Tinytimrob Icon

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Posted 11 April 2010 - 04:33 PM

Excellent, the "sprite management" that I previously mentioned has now been successfully implemented and is working perfectly.
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Help scientists to understand protein folding, misfolding, and related diseases.
Folding@Home [Ginever Service Alliance]: Team #187597 statistics
I have been Folding@Home since 21 May 2010.

My WoW Characters (Darkspear EU):
- Candalax: Troll Mage <Wisdom Six Veteran>
- Shirozar: Blood Elf Paladin <Wisdom Six Vet Alt>
- Praxmagius: Gnome Mage <Sapience Guild Leader>
- Alsanei: Night Elf Druid <Sapience GL Alt>

Posted Image

Speedtest and Pingtest results for PINEAPPLE and VINDALOO:

Posted Image Posted Image
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#17 User is offline   Medessec Icon

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Posted 11 April 2010 - 10:20 PM

Excellent!!!!

Which means progress on Crimson will progress as it did before!

I'm also liking the new blog. Showing screenshots will definitely show everyone this game's potential. Plus, it's just type in a domain: www.pokemoncrimson.co.uk, and you're there.

Also likin' the favicon. :)
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Medessec said:

People who talk too much tend to sound stupid most of the time.

Revolution-Jebediah-Dynamon (The Medessec Fleet) RJD. lol.



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